The Heist

 

Emergency Hospital was the second t protoype built by Pocket Burger Games.

Taking the underserved Heist movie theme combining tabletop game mechanics we created a unique dice rolling game in the style of Board Kings and Monopoly Go!.

I was responsible for all aspects of the player experience, from creating flows and wireframes to developing, applying an implementing a consistent visual design across all aspects of the interface of the game.

Wireframes & User Experience