Rumble League
Rumble League was a casual team-based shooter you can play with friends around the world. Every match was quick multiplayer showdown, pitting a diverse cast of Superstars against each other in an epic, globe-spanning tournament
Rumble League was cancelled during soft launch.
Game Design & User Experience
As part of a small prototyping team, I was responsible for iterating on the core promise of the game, working with all disciplines to create a compelling and fun core gameplay experience through game-feel and feedback, as well as attempting to create a clear and engaging meta-game. The game went quickly through a number of iterations in during the prototype stage of development, with ideas quickly designed and integrated and then iterated or discarded.
User Interface Visual Development
During the prototype stage of development, I worked together with the Product Owner and Senior Artists to develop a look and feel for the game. Influenced by a number of titles in the market and modern sports presentation I iterated on a number of visual treatments. created a number of visual treatments. This visual treatment was later replaced in pre-production as the game continued to develop.