
The Badge
The badge was a narrative-based RPG inspired by the popularity of prime-time crime television series
The Badge is your chance to solve hundreds of cases from behind the thin blue line. Your decisions mean the difference between life and death on the street. Tell your story and as you work in the seasoned Homicide Division of the city of Santa Alberta.
The Badge was cancelled during soft launch.
Game Design & User Experience
As part of a small prototyping team, I provided high-quality documentation, low fidelity and high fidelity wireframes and prototypes to the team, and then iterated both the documentation and in-game to build a slick and delightful experience.